Hubris Twilight of the Hellenistic World
GMT Games - Hubris: Twilight of the Hellenistic World
Hubris – Twilight of the Hellenistic World covers the fifty five years from 220 to 165 BCE, i.e. roughly from the Third Syrian War and its famous battle of Raphia between Antiochos III and Ptolemy IV, to the Third Macedonian War and the battle of Pydna between Perseous of Macedon and the legions of Consul L. Aemilius Paullus, as well as the subsequent bizarre episode of the Circle of Popilius on the beach of Eleusis in Egypt.
Players lead the three leading Hellenistic kingdoms: the Ptolemies, Seleucids, and Macedon, guiding their dynasties through these tumultuous decades. Rome, Pergamon, and other major and minor powers of the age are handled by the game engine, with various degrees of influence possible for the three player kingdoms.
Morgane Gouyon-Rety has developed an original game engine focused on the individuals that drove the destinies of kingdoms in these ancient times, from kings to generals and diplomats. Indeed, at the time, the apparatus of states was typically very limited, and every military, political, and administrative endeavour revolved around the persona of the king and his close entourage, his Philoi (“Friends”), who could be members of the royal family, canny ministers, ambitious courtiers, or mercenary captains.
Y2
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Hubris Twilight of the Hellenistic World
Hubris Twilight of the Hellenistic World
GMT Games - Hubris: Twilight of the Hellenistic World
Hubris – Twilight of the Hellenistic World covers the fifty five years from 220 to 165 BCE, i.e. roughly from the Third Syrian War and its famous battle of Raphia between Antiochos III and Ptolemy IV, to the Third Macedonian War and the battle of Pydna between Perseous of Macedon and the legions of Consul L. Aemilius Paullus, as well as the subsequent bizarre episode of the Circle of Popilius on the beach of Eleusis in Egypt.
Players lead the three leading Hellenistic kingdoms: the Ptolemies, Seleucids, and Macedon, guiding their dynasties through these tumultuous decades. Rome, Pergamon, and other major and minor powers of the age are handled by the game engine, with various degrees of influence possible for the three player kingdoms.
Morgane Gouyon-Rety has developed an original game engine focused on the individuals that drove the destinies of kingdoms in these ancient times, from kings to generals and diplomats. Indeed, at the time, the apparatus of states was typically very limited, and every military, political, and administrative endeavour revolved around the persona of the king and his close entourage, his Philoi (“Friends”), who could be members of the royal family, canny ministers, ambitious courtiers, or mercenary captains.
Y2
Original: $133.67
-65%$133.67
$46.78Product Information
Product Information
Shipping & Returns
Shipping & Returns
Description
GMT Games - Hubris: Twilight of the Hellenistic World
Hubris – Twilight of the Hellenistic World covers the fifty five years from 220 to 165 BCE, i.e. roughly from the Third Syrian War and its famous battle of Raphia between Antiochos III and Ptolemy IV, to the Third Macedonian War and the battle of Pydna between Perseous of Macedon and the legions of Consul L. Aemilius Paullus, as well as the subsequent bizarre episode of the Circle of Popilius on the beach of Eleusis in Egypt.
Players lead the three leading Hellenistic kingdoms: the Ptolemies, Seleucids, and Macedon, guiding their dynasties through these tumultuous decades. Rome, Pergamon, and other major and minor powers of the age are handled by the game engine, with various degrees of influence possible for the three player kingdoms.
Morgane Gouyon-Rety has developed an original game engine focused on the individuals that drove the destinies of kingdoms in these ancient times, from kings to generals and diplomats. Indeed, at the time, the apparatus of states was typically very limited, and every military, political, and administrative endeavour revolved around the persona of the king and his close entourage, his Philoi (“Friends”), who could be members of the royal family, canny ministers, ambitious courtiers, or mercenary captains.
Y2












